Launch date comming soon

Why Choose L2 TIAT

Discover a modern Interlude experience built for balance, performance, and longevity. Every system, feature, and event has been refined to deliver a truly next-generation Lineage II adventure.

  • Gameplay and features

    Experience balanced classes, reworked skills, and fair PvP systems β€” combined with fresh PvE content, optimized drop rates, and modern quality-of-life features that keep gameplay rewarding and dynamic.

  • Community and events

    Join an active and friendly community where competition and cooperation coexist. Enjoy daily events, automated tournaments, and seasonal challenges with valuable rewards designed for both casual and hardcore players.

  • Longevity & Support

    Our experienced team ensures a stable environment, consistent updates, and professional support. L2 TIAT is built for the long term β€” offering transparent management, sustainable progression, and continuous development you can trust.

BEGINNING OF THE ADVENTURE YOU'VE ALWAYS WANTED

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  • EPISODE 1: AWAKENING
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    πŸ“… November 1 – November 14

    Designed to give every player a strong start and a clear progression path. Faster leveling, structured buffs, and smooth class transfers set the stage for everything that follows.

    Our Features:

    • βš”οΈ Increased monster count in starting zones → fast leveling 1–20
    • πŸ§™ Newbie Helper available → starter buffs for newcomers 1-29
    • 🎯 Unlock Personal Buffer at level 30+
    • πŸ“š Collect & deliver Spellbooks to unlock all buffs from Personal Buffer
    • πŸ“ˆ Progressive buff system (buff level = player level)
    • 🏹 1st Class Transfer → complete quest or pay 100k adena
    • ⚑ 2nd Class Transfer → complete quest or pay 500k adena
  • EPISODE 2: ASCENSION
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    πŸ“… November 15 – November 31

    Mid-game progression takes center stage. Expanded hunting zones, stronger buffs, and raid challenges push players beyond the beginner experience, while new systems prepare adventurers for their next class evolution.

    Our Features:

    • πŸ”₯ New hunting grounds unlocked → Cruma
    • πŸ›‘οΈ Progressive buff expansion → support up to level 48
    • πŸ’Ž C-grade equipment available via craft & drops
    • βš”οΈ Raid Bosses adjusted → faster respawn & boosted rewards
    • 🎁 Daily mission system introduced → Calendar
    • πŸ† Epic Boss → Queen Ant
    • πŸ“œ New spellbook deliveries → unlock mid-tier buffs (Death Whisper, Haste,Wild Magic, etc.)
  • EPISODE 3: CONQUEST
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    πŸ“… December 1 – December 15

    The journey enters its advanced stage. Stronger gear, new dungeons, and expanded PvP opportunities fuel competition, while 3rd class transfers mark a turning point for every adventurer’s power progression.

    Our Features:

    • βš”οΈ Unlock B Grade  → progression milestone and unlock Masterork items marked as <RARE>
    • πŸ’Ž B-grade equipment farming & crafting becomes available
    • πŸ‰ Epic Raid Bosses introduced → Orfen, Core
    • ⚑ Raid Boss loot tables upgraded → rare weapons & jewels
    • πŸ“ˆ Progressive buff system extended to level 61
    • 🎯 Weekly events introduced → XP boosts, PvP arenas, and item rewards
  • EPISODE 4: DOMINION
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    πŸ“… December 16 – December 30

    The late-game era begins. Players push into high-level hunting zones, siege warfare escalates, and new economy systems drive the server forward. Legendary bosses and endgame crafting open the door to ultimate power.

    Our Features:

    • πŸ”₯ New hunting zones → levels 61–75 progression
    • 🏰 Full-scale Castle Sieges & Clan Wars dominate the battlefield
    • πŸ’Ž A-grade equipment unlocked via crafting, raids, and drops
    • πŸ‰ Epic Raid Bosses introduced → Zaken
    • πŸ“ˆ Progressive buff system extended to level 75
    • βš–οΈ Server economy expanded with recipes, materials & trading
    • πŸŽ‰ Special server events → PvP tournaments & XP weekends
  • EPISODE 5: LEGENDS RISE
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    πŸ“… January 1 – January 15

    Endgame content unfolds in full force. Epic bosses, high-grade equipment, and large-scale conflicts define this phase. Only the strongest clans will thrive, as alliances are tested and server legends are born.

    Our Features:

    • πŸ‰ Epic Boss raids → Antharas & Baium awaken
    • πŸ’Ž S-grade gear unlocked → crafting, drops & raid rewards
    • βš”οΈ Territory Wars introduced → server-wide PvP domination
    • πŸ† Olympiad system begins → fight for Hero status
    • πŸ”₯ Advanced hunting zones → levels 75–80 progression
    • πŸ“ˆ Progressive buff system finalized at level 80
    • πŸŽ‰ Seasonal events & holiday rewards keep players engaged
  • EPISODE 6: ETERNAL WAR
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    πŸ“… January 16 – January 31

    The grand finale of the opening season. All systems are live: epic raids, full PvP features, and high-grade crafting. This phase marks the transition from launch content into an evolving, living world with seasonal updates.

    Our Features:

    • πŸ‰ Epic bosses cycle continues → Valakas & Antharas challenges
    • πŸ’Ž S-grade equipment economy stabilizes → craft, raid, and trade
    • βš”οΈ Endgame PvP → full Olympiad season & Hero rankings
    • 🏰 Castle sieges escalate with alliances vs. alliances
    • πŸ”₯ Legendary hunting zones unlocked → Hellbound &
    • 🎁 Seasonal holiday event → exclusive cosmetics & rewards
    • 🌟 Roadmap transition → preparing for new year expansions
  • EPISODE 7: REBIRTH
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    EPISODE 7: REBIRTH

    πŸ“… February 1 – February 15

    A new year brings a fresh cycle of challenges and opportunities. As the server stabilizes, players gain access to high-level content, seasonal events, and fresh incentives that reignite the competitive spirit.

    Our Features:

     

    • πŸ‰ Epic boss rotation → Antharas, Valakas, Baium cycles
    • πŸ’Ž A-grade crafting enhancements → new recipes & rare mats
    • βš”οΈ Olympiad resets → fresh Hero competition
    • πŸ† New clan tournaments → alliances fight for dominance
    • 🎁 New Year event → exclusive rewards & cosmetics
    • 🌟 Roadmap forward → first steps into expansion content
  • EPISODE 8: SHADOWS OF POWER
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    EPISODE 8: SHADOWS OF POWER

    πŸ“… February 16 – February 28

    Darkness spreads across the land as the most dangerous challenges yet emerge. Players must band together to overcome forbidden zones, deadly raid bosses, and escalating clan wars. Only the strongest will endure as the final battle nears.

    Our Features:

    • πŸ”₯ New high-level hunting grounds → Forest of the Dead & Imperial Tomb
    • πŸ‰ Epic raid introduction → Frintezza awakens
    • πŸ’Ž S-grade crafting system teased → preparation for ultimate gear
    • βš”οΈ Large-scale PvP tournaments → clans and alliances clash
    • 🏰 Castle Siege rewards enhanced → unique clan benefits
    • 🎁 Mid-season event → double XP weekends & item boosts
  • EPISODE 9: FINAL RECKONING
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    EPISODE 9: FINAL RECKONING

    πŸ“… March 1 – March 15

    The ultimate chapter of the first season. Legendary raid bosses rise, S-grade gear is unleashed, and the fiercest PvP battles in server history determine which clans will be remembered as true legends. The cycle closes, but the war for glory never ends.

    Our Features:

    • πŸ‰ Final raid challenges → Valakas & Frintezza unleashed
    • πŸ’Ž S-grade equipment fully available → crafting, drops & quests
    • βš”οΈ End-of-season Olympiad → Hero titles & immortal names
    • 🏰 Grand Siege Festival → server-wide castle domination
    • πŸ”₯ Ultimate hunting zones → Forbidden Gateway & Primeval Isle
    • 🎁 Finale events → exclusive cloaks, cosmetics & rewards
    • 🌟 Season transition → preparing for next era of content


Warriors

On Tiat, Warriors were redesigned to focus on sustained frontline combat and team synergy, not mobility. Classes like Destroyer and Tyrant gain improved limit and risk-reward mechanics, rewarding players who manage their HP carefully to unleash maximum power. The Warsmith stands out as a tactical bruiser, with access to supportive mechanical summons and new offensive tools that make it viable in both solo and party play. Unlike other servers where rush skills dominate, Warriors on Tiat rely on positioning, pressure, and endurance β€” every hit matters, every exchange has weight.

Classes:
  • Gladiator
  • Warlord
  • Destroyer
  • Tyrant
  • Warsmith

Knights

Knights on Tiat are true defensive tacticians β€” protectors that trade mobility for stability. Their defensive auras have been rebuilt to scale with party dynamics, granting meaningful boosts to both allies and themselves. With skills like Royal Sacrifice, Combat Aura, and Shield of Faith, tanks can now anchor entire groups and redirect incoming damage with precision. Additionally, Smart Cubics provide automatic cleansing support, making tanks more autonomous and valuable in both PvE and PvP. On Tiat, a Knight’s purpose is endurance, not flash β€” and their presence defines the front line.

Classes:
  • Paladin
  • Dark Avenger
  • Eva's Knight
  • Shillien's Knight

    Archers

    Archers on Tiat maintain their identity as tactical ranged specialists. They excel through sharp timing, sustained fire, and positional control rather than instant bursts or mobility spam. The introduction of Swift Rift adds limited repositioning potential, while counter-skills such as Counter Snipe Shot, Counter Rapid Shot, and Counter Power Shot give each lineage its own flavor. Archers reward precision, awareness, and discipline β€” proving that a skilled hand can still outshoot raw speed.

    Classes:
    • Hawkeye
    • Silver ranger
    • Phantom ranger

      Assasins

      Assassins on Tiat are built around precision, control, and unpredictability. Core abilities like Hide, Hidemate, and Cornered Rat redefine ambush play, rewarding timing over cooldown abuse. With Coin Flip and Coup de Grace, the Bounty Hunter gains new party value, while reworks like Critical Bleed and Illusion Immersion add survival depth to dagger gameplay. Assassins rely on patience, awareness, and decisive strikes β€” every engagement is a calculated kill.

      Classes:
      • Treasure hunter
      • Plains walker
      • Abyss walker
      • Bounty Hunter

        Wizzards

        Wizards on Tiat channel pure elemental mastery, free from unnecessary restrictions. All elemental spells can now be cast without Battle Force, allowing smoother combat flow. The PvE Clarity buff reduces mana use for extended fights, while Mage Attention redefines the Spellhowler as a long-range, high-risk caster. Wizards dominate not through movement, but by controlling space and pressure β€” precision and timing make them the deadliest force on the field.

        Classes:
        • Sorcerer
        • Necromancer
        • Spellsinger
        • Spellhowler

        Summoners

        Summoners on Tiat were rebuilt for autonomous, sustained gameplay. Their servants now attack multiple enemies at once and scale naturally with the summoner’s growth. Offensive magic like Dimension Spiral, alongside Spirit Sharing and Replace, turn the archetype into a hybrid of DPS and control. Summoners no longer hide behind their pets β€” they fight beside them, embodying a perfect balance between master and spirit.

        Classes:
        • Warlock
        • Elemental Summoner
        • Phantom Summoner

        Healers

        Healers on Tiat are more active and versatile than ever. Their new offensive tools make solo progression viable, while Chain Heal and Prophecy of Water strengthen group sustainability. Abilities like Time Lapse give the Elven Elder unique cleansing power, making every healer distinct in purpose. Tiat’s healers define rhythm and survival β€” commanding, reactive, and indispensable across all forms of combat.

        Classes:
        • Bishop
        • Elven Elder
        • Shillien Elder

        Buffers

        Buffers on Tiat are hybrid support fighters β€” durable, tactical, and essential. Reworked skills such as Ritual of Preserve, Ritual of Clearance, and Unity of Pa’agrio introduce new defensive layers and real-time party synergy. Curse of Pa’agrio grants disruptive control, allowing buffers to impact fights beyond pure support. On Tiat, they’re not background enablers β€” they are the backbone of every encounter.

        Classes:
        • Prophet
        • Warcryer
        • Overlord

        Bards

        Bards on Tiat merge songs and dances into a unified Rhythm System, allowing both offensive and defensive effects to coexist dynamically. Rhythms like Clarity and Dominance enhance party coordination, while Medusa and Silence grant situational crowd control. The new Symbol of Noise introduces counterplay that rewards awareness and timing. Bards are no longer passive performers β€” they’re the tempo keepers of Tiat’s battlefield.

        Classes:
        • Swordsinger
        • Bladedancer
        Warrior
        Knight
        Archer
        Assassin
        Wizard
        Summoner
        Healer
        Chanter
        Bard
        Immortality
        Destroyer
        Button for Limits and PvP. The character gains immortality and resistance to debuffs. When the effect ends, the HP level decreases.
        Armor Destruction
        Tyrant
        When attacking, impose a weakness to fist-weapon on the target, up to 5 stacks.
        Pain for Gain
        NEW
        Destroyer and Tyrant
        Skills for Limits. Reduces your HP and prohibits healing. The skill can be enchanted.
        Golem Armor
        Warsmith
        Transformation into a Battle Golem. Skill improved. Skill level 1 is at character level 79. Cooldown reduced, duration increased. Some skills can be used in transformation.
        Forge Guardian
        NEW
        Warsmith
        Passive skill. When using a Blunt Weapon, increase P. Atk. and P. Crit. Rate. When dealing damage, trigger an effect that increases P. Crit. Damage. The skill can be enchanted.
        Mechanist Spirit
        NEW
        Warsmith
        Selfbuff. Increases Atk. Spd. When using a Blunt weapon. When dealing damage with Blunt Weapon skills, trigger an effect that increases P. Skill Power. The skill can be enchanted.
        Provoke Aura
        NEW
        All knights
        Aura that provokes monsters at medium range. Skill for effectively collecting non-aggressive monsters. Do not work in PvP.
        Royal Sacrifice
        All knights
        Targeted "Party UD" with a quick reload to protect an ally. Increases the P. and M. Def. of ally and transfers incoming damage to self.
        Combat Aura
        All knights
        Aura of a tank to strengthen all party members and the tank. Useful in any group. Increases the incoming healing, speed and physical and magical damage.
        Incredible Endurance
        All knights
        When receiving damage, increases the tank's combat stats for a short time and stacks several times. The increased stats are unique for each tank class.
        Shield of Faith
        All knights
        Increases Physical and Magical Defence of party members and transfers part of the received damage back to the tank. Available at level 58.
        Flame Icon and analogues
        All knights
        Icons are a series of skills that strengthen the tank and all party members and are unique for each tank class. Become available at level 60 and does not require charging.
        Swift Rift
        NEW
        All archers
        Skill for breaking the distance. Teleports back while increasing the attack range and imposing a slowdown effect on the character.
        Multiple Shot
        All archers
        A skill with high damage to multiple enemies in front. Critical Atk. is possible.
        Snipe and analogues
        All archers
        All archers' self-buffs were improved. Each buff now provides more bonuses and has a reduced penalty.
        Counter Snipe Shot
        Hawkeye
        Increases bow shooting range, accuracy and evasion. Reduces skill use time for the character and all party members.
        Counter Rapid Shot
        Silver Ranger
        Increases Atk. Spd. with bow and crossbow. Reduces the recharge time for Physical and Magic skills for the character and party members.
        Counter Power Shot
        Phantom Ranger
        Increases P. Atk. when using a bow. Increases skill damage in PvP and PvE for the character and party members.
        Exciting Adventure and Analogues
        Treasure hunter, Plains walker, Abyss walker
        The skill has 2 levels. Level 1 is available at character level 79. The unique buff works on all party members, which significantly strengthens the party in PvP.
        Coin Flip
        NEW
        Bounty Hunter
        Flips a coin and buffs party members to Attack or Defense. Due to the new skill, the character will become a useful party member in all game activities.
        Coup De Grace
        NEW
        Bounty Hunter
        Selfbuff: When equipped with a Dagger or Dual Daggers, increases Speed and the P. Critical Damage. Upon dealing damage, it activates a trigger that decreases Skills Hit Time. The skill can be enchanted.
        Reverse Mana Flow
        All assassins
        Restores a significant amount of MP when killing a player in PvP.
        Razor Rain
        All assassins
        Skill for levelling on trains and mass PvP. Deal damage to surrounding enemies and can deal critical damage.
        Illusion Immersion
        All assassins
        Provides full immunity to negative effects and a chance to dodge Physical and Magical skills for a short time. Available for use at reduced HP.
        Mage Attention
        NEW
        Spellhowler
        Increases skill casting range and M. Def., decrease spell interrupt rate, but decreases the caster's P. Def. and Speed.
        Fire Vortex and analogues
        All Mages
        Skill with strong negative effects and high single-target magic damage. Helps to win 1v1 fights or weaken a key character of the enemy group.
        Fire Vortex Buster and analogues
        All Mages
        A skill with high single-target damage. Cancels the enemy target. Can be used only in combination with Vortex. One of the strongest skills in terms of M. Atk.
        Surrender to Fire and analogues
        All Mages
        Skill reworked. Enchanting the skill significantly reduces the target's resistance to the attribute. Removes the attribute resistance from the target.
        Seed of Fire and analogues
        All wizards
        Self-buff that increases Attribute Attack. Skills are improved. Enchanting provides additional Attribute damage. Significantly increases damage when used in combination with Attribute Stones and Surrender skills.
        Cyclone and similar
        All wizards
        Deals high attribute damage to enemies in the area. During the cast, the character is unable to move.
        Transformation into an archetype
        All summoners
        Transforms into a knight/archer/assassin/wizard and grants specialized skills. When learning a level 2, the servant does not disappear when using transformation.
        Spirit of the Cat and analogues
        All summoners
        The skill has 2 levels. Level 1 is available without a book at character level 79. Transformation skills strengthened during the progress. The duration increased, and the cooldown was reduced.
        Summon Feline King and analogues
        All summoners
        All summons may attack several targets at once
        Servitor Share
        All summoners
        A skill that transfers some of the summoner's stats to the servant. As the skill level increases, the effectiveness rises significantly.
        Aqua Swirl and analogues
        All summoners
        An attacking magic skill that develops further after receiving a second profession.
        Excessive Loyalty
        All summoners
        A buff skill. When the summoner takes damage, it increases the servant's attack stats.
        Divine Punishment
        All healers
        Holy attributed single target magical nuke. Do not cause damage in PvP. The skill allows to kill monsters without using a transformation.
        Prophecy of Water and analogues
        Elven Elder and Shillien Elder
        The skill has 2 levels. Level 1 is available at character level 70.
        Balance Life
        Bishop
        One of the core skills of the Bishop. It equalizes the HP of all party members, allowing you to effectively heal a large amount of HP in a short period.
        Chain Heal
        All healers
        Restores the target's HP and up to 3 allies around the target who have received the most damage. Available to learn at level 56, the skill's power increases with the skill level.
        Time Lapse
        Elven Elder
        Reduces the duration of all negative effects. The skill can be used on a selected target.
        Sublime Self-Sacrifice
        Bishop
        Restores CP/HP/MP to surrounding allies and grants invulnerability. Available at early levels. The skill becomes stronger as the level increases.
        Ritual of Preserve
        NEW
        Warcryer
        The caster spends his HP to create a damage-absorbing barrier around the target party member.
        Ritual of Clearance
        NEW
        Warcryer
        Removes one negative effect from the selected party member.
        Seal of Limit
        Overlord
        The skill has 3 levels. Level 1 is available at character level 79. The skill is strengthened as the level increases.
        Unity of Pa'agrio
        NEW
        Overlord
        Depending on the number of party members nearby reduces the MP consumption of the caster's Physical and Magical skills.
        Curse of Pa'agrio
        NEW
        Overlord
        When used, there is a chance to apply a certain number of Overlord's negative effects on the target and nearby enemies.
        Improved Condition and analogues
        All Buffers
        All combo buffs are available from character level 68. Each class has received an expanded list of combo buffs. Some classes received missing buffs in the combo form.
        Rhythm of Clarity
        All bards
        Combines the effects of songs on MP Recovery, MP Consumption and Skill Cooldown.
        Rhythm of Dominance
        All bards
        Combines the effects of dance on M. Crit. and song on MP Consumption of Physical Skills and Rhythms, Cooldown Time of Physical Skills and Rhythms.
        Bard's Decoy
        NEW
        All Bards
        The Bard creates a Lure that provokes nearby monsters.
        Rhythm of Medusa
        Bladedancer
        Available at lower levels. Turns nearby enemies into stone.
        Rhythm of Silence
        Swordsinger
        Available at early levels. Blocks Physical and Magical skills for surrounding enemies.
        Symbol of Noise
        All bards
        Cancels the effects of Rhythms on enemies in the target area. You must be inside the target area to extend the effect.
        START PLAYING
        RIGHT NOW!

        Immerse yourself in the alternative version of the legendary Lineage 2!

        Step 1
        1

        Download our updater/installer

        Download L2TiatUpdater.exe and and place it into the root game folder C:\Games\Lineage2 - L2Tiat.

        After downloading, run L2TiatUpdater.exe and let the game download. It will take a while for the first time.

        2

        Create an account

        Create an account from your account control panel

        Creating accounts from game is disabled!

        Step 1
        Step 1
        3

        Run the updater

        Run updater that is located in C:\Games\Lineage2 - L2Tiat\L2TiatUpdater.exe

        It will download the latest updates and patches for the game.

        It will also create a shortcut on the desktop.

        4

        Create an account

        From Main Page create a game account.

        You can create a game account ONLY from panel.

        Step 1
        Step 1
        5

        Run the game

        Run the game by L2.exe that is located in C:\Games\Lineage2 - L2Tiat\L2TiatUpdater.exe or run the shortcut from the desktop named "L2Tiat"

        If gives error, try to run it a second time, it is normal.

        If you have problems, you can click here to see possible solutions.